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2026 season · box score + nflverse play-by-play

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Player one
Brock PurdyQB · SF
Player two
DeForest BucknerDT · SF
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Brock PurdyQB · SFDeForest BucknerDT · SF
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Brock Purdy
49ers logoSan Francisco 49ers

Brock Purdy

QBpos#13jersey26age6'1"height220lbs5seasons

Iowa State · 2022 draft, round 7, pick 262

VS4of 11 shown metrics led6
DeForest Buckner
49ers logoSan Francisco 49ers

DeForest Buckner

DTpos#99jersey32age6'7"height295lbs11seasons

Oregon · 2016 draft, round 1, pick 7

Across the 11 shown metrics with numbers for at least two players (2026 season, per game): Buckner leads in 6 and Purdy leads in 4; 1 is level. A count of who is ahead, not a verdict: the metrics overlap and do not weigh the same.

Usage

PurdyBuckner

Percentile chips: vs 34 QBs who played half the games, 2026 season

97.1%34thSnap share · average share of team snaps in the games he played80.8%97th
+10.0096thTotal EPA per game–

Passing

PurdyBuckner

Percentile chips: vs 35 QBs who have 12+ dropbacks a week, 2026 season

247.561stPass yards per game0.0
2.190thTouchdowns per game0.0
0.660thInterceptions per game · lower is better0.0
+0.30696thEPA per dropback–
+4.984thCPOE · completion % over expected–
3.1%99thSack rate · lower is better–

Rushing

PurdyBuckner
25.1Rush yards per game0.0

Defense

PurdyBuckner

Percentile chips: vs 181 DL who played half the games, 2026 season

0.0Tackles per game4.096th
0.00Sacks per game0.5088th
0.0Tackles for loss per game0.576th
0.0QB hits per game1.391st
0.0Passes defended per game0.491st
0.0Interceptions per game0.049th
Advanced metrics14 more · tap to open

Usage

8Games with stats8
34.631stPlays with EPA per game–

Passing

69.1%90thCompletion %–
8.490thYards per attempt–
55.0%96thSuccess rate–
8.161staDOT · average depth of target–

Rushing

4.9Carries per game · official rush attempts0.0
1.9Designed runs in EPA per game · QB scrambles count as dropbacks, kneels are left out–
5.2Yards per carry–
0.3Rush TD per game0.0
73.3%Success rate–

Defense

0.0Solo tackles per game1.581st

Advanced rows are not part of the “metrics led” count. Pick exactly what you want under “Choose”.

Total EPA by week (bars) and running total (lines)Brock PurdyDeForest Buckner
●Wk 1●Wk 2●Wk 3●Wk 4●Wk 5●Wk 6●Wk 7Wk 8●Wk 9

Expected points added across every role (passing, rushing, receiving) in the nflverse play-by-play model, in the period you picked. Lines run the total; a missing bar is a week without plays. The dot marks the best week among the 2 players.

Matchups to start with

top passers · most targeted

Box score totals from ESPN (regular season and playoffs; “last 4” is each player's four most recent games with a box score line). EPA, success rate, CPOE, aDOT, target and air-yard share from the nflverse play-by-play over the same games; snap share from nflverse snap counts. EPA per dropback includes sacks and scrambles. Carries are the official ESPN rush attempts; EPA per designed run leaves out quarterback scrambles (they count as dropbacks) and kneel-downs, so for a quarterback the two counts differ. Per opportunity divides counting stats by nflverse dropbacks (passing), ESPN targets (receiving) and ESPN carries (rushing); other counts go per game. Percentiles rank each value among players at the same position with enough volume in the same period (the same groups as the player cards: QBs 12 dropbacks a week, RBs 4.5 carries, wide receivers 2.5 targets, tight ends 2, defenders half the games; fewer than 8 peers, no percentile). The bars compare the players on the page only, not the league.