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2026 season · box score + nflverse play-by-play

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Player one
Ian ThomasTE · LV
Player two
Brock PurdyQB · SF
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Ian ThomasTE · LVBrock PurdyQB · SF
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Ian Thomas
Raiders logoLas Vegas Raiders

Ian Thomas

TEpos#80jersey30age6'3"height253lbs9seasons

Indiana · 2018 draft, round 4, pick 101

VS5of 10 shown metrics led5
Brock Purdy
49ers logoSan Francisco 49ers

Brock Purdy

QBpos#13jersey26age6'1"height220lbs5seasons

Iowa State · 2022 draft, round 7, pick 262

Across the 10 shown metrics with numbers for at least two players (2026 season, per game): Thomas leads in 5 and Purdy leads in 5. A count of who is ahead, not a verdict: the metrics overlap and do not weigh the same.

Usage

ThomasPurdy

Percentile chips: vs 34 QBs who played half the games, 2026 season

33.4%Snap share · average share of team snaps in the games he played97.1%34th
+1.93Total EPA per game+10.0096th

Passing

ThomasPurdy

Percentile chips: vs 35 QBs who have 12+ dropbacks a week, 2026 season

0.0Pass yards per game247.561st
0.0Touchdowns per game2.190th
0.0Interceptions per game · lower is better0.660th
–EPA per dropback+0.30696th
–CPOE · completion % over expected+4.984th
–Sack rate · lower is better3.1%99th

Rushing

ThomasPurdy
0.0Rush yards per game25.1

Receiving

ThomasPurdy
1.3Targets per game0.0
1.3Receptions per game0.0
15.0Receiving yards per game0.0
0.3Receiving TD per game0.0
3.1%Target share · of team targets in his games–
Advanced metrics16 more · tap to open

Usage

4Games with stats8
1.3Plays with EPA per game34.631st

Passing

–Completion %69.1%90th
–Yards per attempt8.490th
–Success rate55.0%96th
–aDOT · average depth of target8.161st

Rushing

0.0Carries per game · official rush attempts4.9
0.0Designed runs in EPA per game · QB scrambles count as dropbacks, kneels are left out1.9
–Yards per carry5.2
0.0Rush TD per game0.3
–Success rate73.3%

Receiving

100.0%Catch rate–
5.0aDOT–

Advanced rows are not part of the “metrics led” count. Pick exactly what you want under “Choose”.

Total EPA by week (bars) and running total (lines)Ian ThomasBrock Purdy
●Wk 1●Wk 2●Wk 3●Wk 4●Wk 5●Wk 6●Wk 7Wk 8●Wk 9

Expected points added across every role (passing, rushing, receiving) in the nflverse play-by-play model, in the period you picked. Lines run the total; a missing bar is a week without plays. The dot marks the best week among the 2 players.

Matchups to start with

top passers · most targeted

Box score totals from ESPN (regular season and playoffs; “last 4” is each player's four most recent games with a box score line). EPA, success rate, CPOE, aDOT, target and air-yard share from the nflverse play-by-play over the same games; snap share from nflverse snap counts. EPA per dropback includes sacks and scrambles. Carries are the official ESPN rush attempts; EPA per designed run leaves out quarterback scrambles (they count as dropbacks) and kneel-downs, so for a quarterback the two counts differ. Per opportunity divides counting stats by nflverse dropbacks (passing), ESPN targets (receiving) and ESPN carries (rushing); other counts go per game. Percentiles rank each value among players at the same position with enough volume in the same period (the same groups as the player cards: QBs 12 dropbacks a week, RBs 4.5 carries, wide receivers 2.5 targets, tight ends 2, defenders half the games; fewer than 8 peers, no percentile). The bars compare the players on the page only, not the league.