Pigskin NightlyWeek 10
Latest
WSH ThuNYG NE SunDET BUF SunNYJ CAR SunNO HOU SunCLE JAX SunTEN KC SunATL MIA SunIND MIN SunGB LAR SunARI SEA SunLV SF SunDAL PIT SunCIN LAC MonBAL
2026 season · box score + nflverse play-by-play

Compare players

Player one
Alex HighsmithLB · PIT
Player two
Brock PurdyQB · SF
Compare →
Lineup · up to 4
Alex HighsmithLB · PITBrock PurdyQB · SF
Span
Choose
Metrics29/29
Usage
Passing
Rushing
Defense
Reset all
Alex Highsmith
Steelers logoPittsburgh Steelers

Alex Highsmith

LBpos#56jersey29age6'4"height242lbs7seasons

Charlotte · 2020 draft, round 3, pick 102

VS6of 11 shown metrics led4
Brock Purdy
49ers logoSan Francisco 49ers

Brock Purdy

QBpos#13jersey26age6'1"height220lbs5seasons

Iowa State · 2022 draft, round 7, pick 262

Across the 11 shown metrics with numbers for at least two players (2026 season, per game): Highsmith leads in 6 and Purdy leads in 4; 1 is level. A count of who is ahead, not a verdict: the metrics overlap and do not weigh the same.

Usage

HighsmithPurdy

Percentile chips: vs 187 LBs who played half the games, 2026 season

65.3%59thSnap share · average share of team snaps in the games he played97.1%34th
–Total EPA per game+10.0096th

Passing

HighsmithPurdy

Percentile chips: vs 35 QBs who have 12+ dropbacks a week, 2026 season

0.0Pass yards per game247.561st
0.0Touchdowns per game2.190th
0.0Interceptions per game · lower is better0.660th
–EPA per dropback+0.30696th
–CPOE · completion % over expected+4.984th
–Sack rate · lower is better3.1%99th

Rushing

HighsmithPurdy
0.0Rush yards per game25.1

Defense

HighsmithPurdy

Percentile chips: vs 180 LBs who played half the games, 2026 season

2.632ndTackles per game0.0
0.5091stSacks per game0.00
0.788thTackles for loss per game0.0
1.394thQB hits per game0.0
0.159thPasses defended per game0.0
0.039thInterceptions per game0.0
Advanced metrics14 more · tap to open

Usage

7Games with stats8
–Plays with EPA per game34.631st

Passing

–Completion %69.1%90th
–Yards per attempt8.490th
–Success rate55.0%96th
–aDOT · average depth of target8.161st

Rushing

0.0Carries per game · official rush attempts4.9
–Designed runs in EPA per game · QB scrambles count as dropbacks, kneels are left out1.9
–Yards per carry5.2
0.0Rush TD per game0.3
–Success rate73.3%

Defense

1.126thSolo tackles per game0.0

Advanced rows are not part of the “metrics led” count. Pick exactly what you want under “Choose”.

Total EPA by week (bars) and running total (lines)Alex HighsmithBrock Purdy
●Wk 1●Wk 2●Wk 3●Wk 4●Wk 5●Wk 6●Wk 7Wk 8●Wk 9

Expected points added across every role (passing, rushing, receiving) in the nflverse play-by-play model, in the period you picked. Lines run the total; a missing bar is a week without plays. The dot marks the best week among the 2 players.

Matchups to start with

top passers · most targeted

Box score totals from ESPN (regular season and playoffs; “last 4” is each player's four most recent games with a box score line). EPA, success rate, CPOE, aDOT, target and air-yard share from the nflverse play-by-play over the same games; snap share from nflverse snap counts. EPA per dropback includes sacks and scrambles. Carries are the official ESPN rush attempts; EPA per designed run leaves out quarterback scrambles (they count as dropbacks) and kneel-downs, so for a quarterback the two counts differ. Per opportunity divides counting stats by nflverse dropbacks (passing), ESPN targets (receiving) and ESPN carries (rushing); other counts go per game. Percentiles rank each value among players at the same position with enough volume in the same period (the same groups as the player cards: QBs 12 dropbacks a week, RBs 4.5 carries, wide receivers 2.5 targets, tight ends 2, defenders half the games; fewer than 8 peers, no percentile). The bars compare the players on the page only, not the league.