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2026 season · box score + nflverse play-by-play

Compare players

Player one
Julius ChestnutRB · TEN
Player two
D'Andre SwiftRB · CHI
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Julius ChestnutRB · TEND'Andre SwiftRB · CHI
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Metrics29/29
Usage
Rushing
Receiving
Defense
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Julius Chestnut
Titans logoTennessee Titans

Julius Chestnut

RBpos#36jersey26age5'11"height228lbs5seasons

Sacred Heart

VS0of 3 shown metrics led3
D'Andre Swift
Bears logoChicago Bears

D'Andre Swift

RBpos#4jersey27age5'8"height204lbs7seasons

Georgia · 2020 draft, round 2, pick 35

Across the 3 shown metrics with numbers for at least two players (2026 season, per opportunity): Swift leads in 3 and Chestnut leads in 0. A count of who is ahead, not a verdict: the metrics overlap and do not weigh the same.

Usage

ChestnutSwift

Percentile chips: vs 92 RBs who played half the games, 2026 season

3.0%1stSnap share · average share of team snaps in the games he played64.4%85th

Rushing

ChestnutSwift

Percentile chips: vs 54 RBs who have 4.5+ carries a week, 2026 season

0.0Carries per game · official rush attempts17.286th
–Rush yards per carry3.7227th
–Yards per carry3.727th
–Rush TD per carry0.06594th

Receiving

ChestnutSwift

Percentile chips: vs 20 RBs who have 2.5+ targets a week (tight ends 2+), 2026 season

0.0Targets per game3.333rd
–Receiving yards per target5.4048th
Advanced metrics21 more · tap to open

Usage

6Games with stats9
–Plays with EPA per game20.491st
–Total EPA per game-0.75943rd

Rushing

–Designed runs in EPA per game · QB scrambles count as dropbacks, kneels are left out17.286th
–Success rate43.2%73rd

Receiving

–Receptions per target0.80055th
–Receiving TD per target0.00015th
–Catch rate80.0%55th
–Target share · of team targets in his games9.9%23rd
–Air yards share-1.2%57th
–EPA per target+0.08668th
–YAC per catch8.578th
–aDOT-0.948th

Defense

1.2Tackles per game0.0
0.7Solo tackles per game0.0
0.00Sacks per game0.00
0.0Tackles for loss per game0.0
0.0QB hits per game0.0
0.0Passes defended per game0.0
0.0Interceptions per game0.0

Advanced rows are not part of the “metrics led” count. Pick exactly what you want under “Choose”.

Total EPA by week (bars) and running total (lines)Julius ChestnutD'Andre Swift
●Wk 1●Wk 2●Wk 3●Wk 4●Wk 5●Wk 6●Wk 7●Wk 8●Wk 9

Expected points added across every role (passing, rushing, receiving) in the nflverse play-by-play model, in the period you picked. Lines run the total; a missing bar is a week without plays. The dot marks the best week among the 2 players.

Matchups to start with

top passers · most targeted

Box score totals from ESPN (regular season and playoffs; “last 4” is each player's four most recent games with a box score line). EPA, success rate, CPOE, aDOT, target and air-yard share from the nflverse play-by-play over the same games; snap share from nflverse snap counts. EPA per dropback includes sacks and scrambles. Carries are the official ESPN rush attempts; EPA per designed run leaves out quarterback scrambles (they count as dropbacks) and kneel-downs, so for a quarterback the two counts differ. Per opportunity divides counting stats by nflverse dropbacks (passing), ESPN targets (receiving) and ESPN carries (rushing); other counts go per game. Percentiles rank each value among players at the same position with enough volume in the same period (the same groups as the player cards: QBs 12 dropbacks a week, RBs 4.5 carries, wide receivers 2.5 targets, tight ends 2, defenders half the games; fewer than 8 peers, no percentile). The bars compare the players on the page only, not the league.