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2026 season · box score + nflverse play-by-play

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Player one
Dylan LaubeRB · LV
Player two
D'Andre SwiftRB · CHI
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Dylan LaubeRB · LVD'Andre SwiftRB · CHI
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Metrics29/29
Usage
Rushing
Receiving
Defense
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Dylan Laube
Raiders logoLas Vegas Raiders

Dylan Laube

RBpos#23jersey26age5'9"height204lbs3seasons

New Hampshire · 2024 draft, round 6, pick 208

VS1of 8 shown metrics led7
D'Andre Swift
Bears logoChicago Bears

D'Andre Swift

RBpos#4jersey27age5'8"height204lbs7seasons

Georgia · 2020 draft, round 2, pick 35

Across the 8 shown metrics with numbers for at least two players (2026 season, per game): Swift leads in 7 and Laube leads in 1. A count of who is ahead, not a verdict: the metrics overlap and do not weigh the same.

Usage

LaubeSwift

Percentile chips: vs 92 RBs who played half the games, 2026 season

11.5%11thSnap share · average share of team snaps in the games he played64.4%85th

Rushing

LaubeSwift

Percentile chips: vs 54 RBs who have 4.5+ carries a week, 2026 season

0.6Carries per game · official rush attempts17.286th
1.0Rush yards per game64.068th
1.8Yards per carry3.727th
0.1Rush TD per game1.195th
-0.026EPA per designed run-0.06055th

Receiving

LaubeSwift

Percentile chips: vs 20 RBs who have 2.5+ targets a week (tight ends 2+), 2026 season

0.4Targets per game3.333rd
1.7Receiving yards per game18.033rd
Advanced metrics21 more · tap to open

Usage

9Games with stats9
1.09thPlays with EPA per game20.491st
-0.1267thTotal EPA per game-0.7643rd

Rushing

0.6Designed runs in EPA per game · QB scrambles count as dropbacks, kneels are left out17.286th
20.0%Success rate43.2%73rd

Receiving

0.4Receptions per game2.725th
0.0Receiving TD per game0.015th
100.0%Catch rate80.0%55th
5.3%Target share · of team targets in his games9.9%23rd
0.5%Air yards share-1.2%57th
-0.237EPA per target+0.08668th
3.0YAC per catch8.578th
0.8aDOT-0.948th

Defense

0.7Tackles per game0.0
0.1Solo tackles per game0.0
0.00Sacks per game0.00
0.0Tackles for loss per game0.0
0.0QB hits per game0.0
0.0Passes defended per game0.0
0.0Interceptions per game0.0

Advanced rows are not part of the “metrics led” count. Pick exactly what you want under “Choose”.

Total EPA by week (bars) and running total (lines)Dylan LaubeD'Andre Swift
●Wk 1●Wk 2●Wk 3●Wk 4●Wk 5●Wk 6●Wk 7●Wk 8●Wk 9

Expected points added across every role (passing, rushing, receiving) in the nflverse play-by-play model, in the period you picked. Lines run the total; a missing bar is a week without plays. The dot marks the best week among the 2 players.

Matchups to start with

top passers · most targeted

Box score totals from ESPN (regular season and playoffs; “last 4” is each player's four most recent games with a box score line). EPA, success rate, CPOE, aDOT, target and air-yard share from the nflverse play-by-play over the same games; snap share from nflverse snap counts. EPA per dropback includes sacks and scrambles. Carries are the official ESPN rush attempts; EPA per designed run leaves out quarterback scrambles (they count as dropbacks) and kneel-downs, so for a quarterback the two counts differ. Per opportunity divides counting stats by nflverse dropbacks (passing), ESPN targets (receiving) and ESPN carries (rushing); other counts go per game. Percentiles rank each value among players at the same position with enough volume in the same period (the same groups as the player cards: QBs 12 dropbacks a week, RBs 4.5 carries, wide receivers 2.5 targets, tight ends 2, defenders half the games; fewer than 8 peers, no percentile). The bars compare the players on the page only, not the league.