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2026 season · box score + nflverse play-by-play

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Player one
Brock PurdyQB · SF
Player two
Jared WayneWR · MIA
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Brock PurdyQB · SFJared WayneWR · MIA
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Brock Purdy
49ers logoSan Francisco 49ers

Brock Purdy

QBpos#13jersey26age6'1"height220lbs5seasons

Iowa State · 2022 draft, round 7, pick 262

VS2of 3 shown metrics led1
Jared Wayne
Dolphins logoMiami Dolphins

Jared Wayne

WRpos#86jersey26age6'3"height210lbs1seasons

Pittsburgh

Across the 3 shown metrics with numbers for at least two players (2026 season, per opportunity): Purdy leads in 2 and Wayne leads in 1. A count of who is ahead, not a verdict: the metrics overlap and do not weigh the same.

Usage

PurdyWayne

Percentile chips: vs 34 QBs who played half the games, 2026 season

97.1%34thSnap share · average share of team snaps in the games he played32.9%
+9.99596thTotal EPA per game-1.204

Passing

PurdyWayne

Percentile chips: vs 35 QBs who have 12+ dropbacks a week, 2026 season

7.5693rdPass yards per dropback–
0.06593rdTouchdowns per dropback–
0.01944thInterceptions per dropback · lower is better–
+0.30696thEPA per dropback–
+4.984thCPOE · completion % over expected–
3.1%99thSack rate · lower is better–

Rushing

PurdyWayne
5.15Rush yards per carry–

Receiving

PurdyWayne
0.0Targets per game4.0
–Receptions per target0.333
–Receiving yards per target5.42
–Receiving TD per target0.000
–Target share · of team targets in his games10.7%
Advanced metrics16 more · tap to open

Usage

8Games with stats3
34.631stPlays with EPA per game4.0

Passing

69.1%90thCompletion %–
8.490thYards per attempt–
55.0%96thSuccess rate–
8.161staDOT · average depth of target–

Rushing

4.9Carries per game · official rush attempts0.0
1.9Designed runs in EPA per game · QB scrambles count as dropbacks, kneels are left out0.0
5.2Yards per carry–
0.051Rush TD per carry–
73.3%Success rate–

Receiving

–Catch rate33.3%
–aDOT15.4

Advanced rows are not part of the “metrics led” count. Pick exactly what you want under “Choose”.

Total EPA by week (bars) and running total (lines)Brock PurdyJared Wayne
●Wk 1●Wk 2●Wk 3●Wk 4●Wk 5●Wk 6●Wk 7Wk 8●Wk 9

Expected points added across every role (passing, rushing, receiving) in the nflverse play-by-play model, in the period you picked. Lines run the total; a missing bar is a week without plays. The dot marks the best week among the 2 players.

Matchups to start with

top passers · most targeted

Box score totals from ESPN (regular season and playoffs; “last 4” is each player's four most recent games with a box score line). EPA, success rate, CPOE, aDOT, target and air-yard share from the nflverse play-by-play over the same games; snap share from nflverse snap counts. EPA per dropback includes sacks and scrambles. Carries are the official ESPN rush attempts; EPA per designed run leaves out quarterback scrambles (they count as dropbacks) and kneel-downs, so for a quarterback the two counts differ. Per opportunity divides counting stats by nflverse dropbacks (passing), ESPN targets (receiving) and ESPN carries (rushing); other counts go per game. Percentiles rank each value among players at the same position with enough volume in the same period (the same groups as the player cards: QBs 12 dropbacks a week, RBs 4.5 carries, wide receivers 2.5 targets, tight ends 2, defenders half the games; fewer than 8 peers, no percentile). The bars compare the players on the page only, not the league.